When confronted with a locked chest, the Lockpicking skill is one you are sure to need. By using lockpicks, an individual can attempt to pick the lock of any container. Depending on the complexity of the lock as well as the individuals Lockpicking skill, attempting to unlock the lock will either (a) successfully open the lock or (b) break the lockpick. A good rogue is always well-prepared with plenty of lockpicks!
Lockpicks can be purchased from Tinker NPCs or crafted with the Tinkering skill.
Additionally, Skeleton Keys can be used to open a lock of any level once before breaking.
Listed below are the skill levels required to open the various types of chests found in dungeons and overland camps.
|Chest Type||Min. Lockpicking Required|
0-40 - Buy the skill, or Easy locked box made by player Tinkers
30-50 - Medium locked box made by player Tinkers
50-70 - Hard locked box made by player Tinkers
70-94 - Cleverly locked box made by player Tinkers
94-100 - Deviously locked chests in dungeons, treasure maps, or overland Orc spawns