- Numerous map fixes and terrain updates.
- Yew northern forest has been properly populated with vegetation.
- Improved the appearance of water and corrected an issue at night time where moonlight was too reflective.
- Faction Pillar Conflict areas have been updated to all have 3 control points instead of one. Each of these areas has changed significantly and expanded. Nothing has changed with the way pillar points work otherwise.
- Faction Pillar Conflict duration has been returned to 30 minutes.
- Faction kill points will now decay by one kill point every day when rankings are updated. Rankings will only decay if the faction member is above neutral rank which is 100 kill points.
- Some animals will now drop more leather when skinned.
- Faction events will no longer occur near downtime.
- Fixed an issue that was causing staggering shot with heavy bows to trigger more often than intended.
- Fixed an issue that would cause a swing from a weapon to reset it's swing timer without triggering damage.
- Fixed an issue that was causing Blood Siphon's cooldown timer not to be respected.
- Fixed an issue that was causing Blood Siphon's mana cost not to be consumed as intended.
- Fixed an issue that was causing Chain Lightning to hit a single target multiple times.