Factions are a system of consensual PVP which allow players of opposing factions to engage in combat with one another anywhere in the game. This makes faction play a very dangerous endeavor- and players should not take the decision to join one lightly as a result. It is typically not a system for newer players. However, for those looking for a challenge, being a member can be quite rewarding.
Players must join one of three factions.
There are currently three ways to join a faction:
Option 1: Visit that particular faction's Faction Stone, right click, and select Join Faction. Locations for these Faction Stones are available on the Official Map. Each faction has a faction base in Britannia where each faction's Faction Stone can be found.
Option 2: Use the book outside of the gates of any faction base to sign up.
Option 3: Use the speech command “I wish to join this faction” outside the gates of your desired faction base. (see below)
To leave a faction, your must have served at least 7 days of real-world time first. You may use the same Faction Stone to resign from your faction. There is an IP restriction on factions- you can have as many characters as you want in one faction. You cannot join multiple factions from the same IP. When you join a faction, you start with 100 Kill Points (0 Silver / Deficit)
Attempting to circumvent the IP restriction is against the server rules and may result in action against your account.
Members of opposing factions are exempt from the consequences of performing negative actions on each other so you can attack, kill, steal, and loot each other freely.
Beneficial acts still dependent on a target's notoriety. For example, if you are blue, and you heal a gray group-mate, you will be performing a criminal action. Anyone not in a faction cannot perform beneficial acts on a player that is in a faction.
Faction players who cast field spells such as fire wall will only affect opposing faction members and monsters. Faction players who throw explosion pots will only affect opposing faction members and monsters.
Murderers cannot be part of a faction. If a faction player becomes a murderer, they will be kicked out of their faction, lose all kill points and conserve what ever delay you still had to leave/join a faction to prevent abuse.
These three measures are the most important in the world of Factions.
Players can transfer silver to other players in their faction by using a command.
“/transfersilver xxx”
Where xxx is the amount and targeting their faction mate who they wish to transfer to.
To view your current kill points, deficit points, silver, and faction rank, open your character window and click on your faction name on the right.
Factions fight to control the towns of Britannia. By controlling towns each faction gains access to the faction rewards store. The more towns a faction controls the cheaper the faction rewards become.
If a player carrying the sigil dies they will transfer it to the killer. At which point the other faction member can either return it to the original town stone or place it on their own faction stone.
Faction rankings are calculated daily. Your rank will not immediately change based on kill points gained or lost but once the rankings are updated.
Players with rank 3 or higher can place faction guards within a town that they control. Faction guards cost 2000 silver to place and must be purchased using the Town Stone's silver balance. A faction member's personal silver balance is not used for this. Faction guards will attack opposing faction members on sight.
By participating in faction events and killing other faction players you will earn faction silver. Faction silver does not have a physical form but instead is associated with your character. Spending faction silver is primarily done via the Town Stone through the faction store.
If a Faction controls a town, they can spend 10,000 Silver from their Town Stone to spawn a reagent vendor for 24 hours. The faction mage sells reagents at a reduced price.
The faction equipment requisition deed is a special reward that can be purchased through the faction store. This item is used by faction crafters to create special faction only equipment. This deed is not blessed and can be traded. Each faction has their own version of equipment requisition deed which will only work with their faction's equipment recipes.
Note: It is required to have at least 100.0 in the designated crafting skill to see Faction Equipment crafting recipes.
The faction equipment bless deed is a special reward that can be purchased through the faction store. This item is used by faction players to temporarily bless a piece of non-magical or faction equipment. When used on a valid item it will be blessed for 7 days. When the bless expires it can be blessed again using another equipment bless deed. Faction Equipment Bless Deeds are not blessed.
Even though equipment maybe blessed, it will still degrade and break with use. Remember to repair your equipment regularly to make sure your character is performing optimally.
Volatile spellbooks cannot be blessed with a faction equipment bless deed.
When a faction member dies in standard gameplay, they will receive a stat loss effect for 5 minutes. During stat loss the player's strength, dexterity, and intelligence are reduced by 50%.
When faction players are killed they reward silver to opposing faction members. The amount of silver rewarded can be affected by the current under population bonus for the faction killing. This bonus is dynamic based on the amount of each faction that is currently online in the game. The bonus is calculated based on the disparity between the highest population faction and each of the under populated factions.
There are multiple Faction Pillars in the world where special faction events take place. This event is a King Of The Hill style event where faction players must stay near the pillar and ward off other faction players nearby.
Here you can find more in-depth details about Faction Pillar Conflicts.
Crafters that are in a Faction have the option to imbue Clothing, Weapons, and Armor crafted by runic tools. Runic imbuing provides a one time temporary bless of the runic equipment created.